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3D Art Designer

Shanghai

Responsibilities

  1. Independently build 3D art levels in the engine in cooperation with planning and based on real scenes
  2. Produce high-quality art assets such as buildings, vegetation, props, and vehicles
  3. Manage the accumulation and maintenance of produced assets
  4. Stay familiar with engine functional modules and assist team members in resolving engine usage issues

Requirements

  1. Experience in modeling and scene production (1-3 years of experience or outstanding fresh graduates acceptable), familiar with realistic style and next-gen scene development pipelines
  2. Proficient with various DCC tools and UE/Unity/any commercial engine
  3. Solid art foundation and excellent aesthetic sense, with rich experience and sensitivity in color, materials, lighting, post-processing, and atmosphere
  4. Good communication and coordination skills
  5. Note: please include a portfolio with your application

Bonus Points

  • Familiarity with PBR rendering principles
  • Familiarity with scene object animation and manual keyframe animation ability
  • Experience generating assets through scene scanning