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3D Art Designer
Shanghai
Responsibilities
- Independently build 3D art levels in the engine in cooperation with planning and based on real scenes
- Produce high-quality art assets such as buildings, vegetation, props, and vehicles
- Manage the accumulation and maintenance of produced assets
- Stay familiar with engine functional modules and assist team members in resolving engine usage issues
Requirements
- Experience in modeling and scene production (1-3 years of experience or outstanding fresh graduates acceptable), familiar with realistic style and next-gen scene development pipelines
- Proficient with various DCC tools and UE/Unity/any commercial engine
- Solid art foundation and excellent aesthetic sense, with rich experience and sensitivity in color, materials, lighting, post-processing, and atmosphere
- Good communication and coordination skills
- Note: please include a portfolio with your application
Bonus Points
- Familiarity with PBR rendering principles
- Familiarity with scene object animation and manual keyframe animation ability
- Experience generating assets through scene scanning